Book Image

Android Programming for Beginners - Second Edition

By : John Horton
Book Image

Android Programming for Beginners - Second Edition

By: John Horton

Overview of this book

Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that in order to learn Android, you must know Java. If so, then this book is for you. This new and expanded second edition of Android Programming for Beginners will be your companion to create Android Pie applications from scratch. We will introduce you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. All examples use the up-to-date API classes, and are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, draw to the screen with a finger, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java.
Table of Contents (35 chapters)
Android Programming for Beginners - Second Edition
Contributors
Preface
Other Books You May Enjoy
Index

Remember that encapsulation thing?


So far, what we have really seen is what amounts to a kind of code-organizing convention where we write classes, full of variables and methods. We did discuss the wider goals of all this OOP stuff, but now we will take things further and begin to see how we actually manage to achieve encapsulation with OOP.

Note

Definition of encapsulation

Keeping the internal workings of your code safe from interference from the programs that use it, allowing only the variables and methods you choose to be accessed. This means your code can always be updated, extended, or improved without affecting the programs that use it—provided the exposed parts are still made available in the same way. It also allows the code that uses your encapsulated code to be much simpler and easier to maintain because much of the complexity of the task is encapsulated in your code.

"But didn't you say we don't have to know what is going on inside?" So, you might question what we have seen so far...