Book Image

Android Programming for Beginners - Second Edition

By : John Horton
Book Image

Android Programming for Beginners - Second Edition

By: John Horton

Overview of this book

Are you trying to start a career in programming, but haven't found the right way in? Do you have a great idea for an app, but don't know how to make it a reality? Or maybe you're just frustrated that in order to learn Android, you must know Java. If so, then this book is for you. This new and expanded second edition of Android Programming for Beginners will be your companion to create Android Pie applications from scratch. We will introduce you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. All examples use the up-to-date API classes, and are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash course, we'll dive deeper into Android programming and you'll learn how to create applications with a professional-standard UI through fragments and store your user's data with SQLite. In addition, you'll see how to make your apps multilingual, draw to the screen with a finger, and work with graphics, sound, and animations too. By the end of this book, you'll be ready to start building your own custom applications in Android and Java.
Table of Contents (35 chapters)
Android Programming for Beginners - Second Edition
Contributors
Preface
Other Books You May Enjoy
Index

Themes and material design


Creating a new theme, technically speaking, is very easy, and we will see how to do it in a minute. From an artistic point of view, however, it is more difficult. Choosing which colors work well together, let alone suit your app and the imagery, is much more difficult. Fortunately, we can turn to material design for help.

Material design has guidelines for every aspect of UI design, and all the guidelines are very well documented. Even the sizes for text and padding that we used for the CardView project were all taken from material design guidelines.

Not only does material design make it possible for you to design your very own color schemes, it also provides palettes of ready-made color schemes.

Note

This book is not about design, although it is about implementing design. To get you started, the goal of our designs might be to make our UI unique and to stand out at the exact same time as making it comfortable for, even familiar to, the user.

Themes are constructed...