Book Image

Hands-On Mobile Development with .NET Core

By : Can Bilgin
Book Image

Hands-On Mobile Development with .NET Core

By: Can Bilgin

Overview of this book

.NET Core is the general umbrella term used for Microsoft’s cross-platform toolset. Xamarin, used for developing mobile applications, is one of the app model implementations for .NET Core infrastructure. In this book, you'll learn how to design, architect, and develop attractive, maintainable, and robust mobile applications for multiple platforms, including iOS, Android, and UWP, with the toolset provided by Microsoft using Xamarin, .NET Core, and Azure Cloud Services. This book will take you through various phases of application development using Xamarin, from environment setup, design, and architecture to publishing, with the help of real-world scenarios. Throughout the book, you'll learn how to develop mobile apps using Xamarin, Xamarin.Forms, and .NET Standard. You'll even be able to implement a web-based backend composed of microservices with .NET Core using various Azure services including, but not limited to, Azure App Services, Azure Active Directory, Notification Hub, Logic Apps, Azure Functions, and Cognitive Services. The book then guides you in creating data stores using popular database technologies such as Cosmos DB, SQL, and Realm. Finally, you will be able to set up an efficient and maintainable development pipeline to manage the application life cycle using Visual Studio App Center and Visual Studio Services.
Table of Contents (26 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
Index

Using .NET Standard with Xamarin


Even though the Xamarin and/or .NET Core target platforms (Platform APIs) are treated as if they have the same setup, capabilities, and functionalities as a platform-agnostic framework (.NET Standard), each of these target platforms are different from each other. The adaption layer (implementation of .NET Standard) allows us, developers, to treat these platforms in the same way.

Before the unification and standardization of .NET modules, together with shared projects, cross-platform compatibility was maintained by common denominators of implemented functionality on target platforms. In other words, the available APIs on each selected platform made up a profile that determined the subset of functionality that could be used for these platforms. These platform-agnostic projects that were used to implement the application logic were then packaged into so-called Portable Class Libraries (PCLs). PCLs were an essential part of cross-platform projects, since they...