Book Image

Android Programming with Kotlin for Beginners

By : John Horton
5 (1)
Book Image

Android Programming with Kotlin for Beginners

5 (1)
By: John Horton

Overview of this book

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.
Table of Contents (33 chapters)
Android Programming with Kotlin for Beginners
Contributors
Preface
Index

Summary


We have learned a lot in this chapter. As well as exploring a plethora of widgets, we learned how to implement widgets in Kotlin code without any XML, we used our first anonymous classes using short, snappy code in the form of a lambda to handle clicks on a selection of widgets, and we put all our new widget prowess into a working app.

Now let's move on to look at another way that we can significantly enhance our UI.

In the next chapter, we will see a completely new UI element that we can't just drag and drop from the palette, but we will still have plenty of help from the Android API. We will learn about dialog windows. We will also make a start on our most significant app to date called Note to self. It is a memo, to-do, and personal note app.