Book Image

Android Programming with Kotlin for Beginners

By : John Horton
5 (1)
Book Image

Android Programming with Kotlin for Beginners

5 (1)
By: John Horton

Overview of this book

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.
Table of Contents (33 chapters)
Android Programming with Kotlin for Beginners
Contributors
Preface
Index

Handling large amounts of data with arrays


You might be wondering what happens when we have an app with lots of variables to keep track of. What about our Note to self app with 100 notes, or a high-score table in a game with the top 100 scores? We can declare and initialize 100 separate variables as follows:

var note1 = Note()
var note2 = Note()
var note3 = Note()
// 96 more lines like the above
var note100 = Note()

Or, by using the high scores example we might use something like the following code:

var topScore1: Int
var topScore2: Int
// 96 more lines like the above
var topScore100: Int

Immediately, this code can seem unwieldy, but what about when someone gets a new top score, or if we want to let our users sort the order that their notes are displayed in? Using the high scores scenario, we must shift the scores in every variable down one place. This is the beginning of a nightmare, as shown in the following code:

topScore100 = topScore99;
topScore99 = topScore98;
topScore98 = topScore97;
...