Book Image

Android Programming with Kotlin for Beginners

By : John Horton
5 (1)
Book Image

Android Programming with Kotlin for Beginners

5 (1)
By: John Horton

Overview of this book

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.
Table of Contents (33 chapters)
Android Programming with Kotlin for Beginners
Contributors
Preface
Index

Arrays and ArrayLists are polymorphic


We already know that we can put objects into arrays and ArrayList objects. However, being polymorphic means that they can handle objects of multiple distinct types as long as they have a common parent type – all within the same array or ArrayList.

In Chapter 10, Object-Oriented Programming, we learned that polymorphism means many forms. But what does it mean to us in the context of arrays and ArrayList?

In its simplest form, it means that any subclass can be used as part of the code that uses the super-class.

For example, if we have an array of Animals, we can put any object that is a subclass of Animal in the Animals array, such as Cat and Dog.

This means we can write code that is simpler, easier to understand, and easier to change:

// This code assumes we have an Animal class
// And we have a Cat and Dog class that 
// inherits from Animal
val myAnimal = Animal()
val myDog = Dog()
val myCat = Cat()
val myAnimals = arrayOfNulls<Animal>(10)
myAnimals...