Book Image

Android Programming with Kotlin for Beginners

By : John Horton
5 (1)
Book Image

Android Programming with Kotlin for Beginners

5 (1)
By: John Horton

Overview of this book

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.
Table of Contents (33 chapters)
Android Programming with Kotlin for Beginners
Contributors
Preface
Index

Project Explorer and project anatomy


When we create a new Android project, we most often do so with a project template, just as we did in Chapter 1, Getting Started with Android and Kotlin. The template that we use determines the exact selection and contents of the files that Android Studio will generate. While there are big similarities across all projects that are worth noting, seeing the differences can also help. Let's build two different template projects and examine the files, their contents, and how they are all linked together through the code (XML and Kotlin).

The Empty Activity project

The simplest project type with an autogenerated UI is the Empty Activity project. Here, the UI is empty, but it is ready to be added to. It is also possible to generate a project without a UI at all. When we create a project, even with an empty UI, Android Studio autogenerates the Kotlin code to display the UI. Therefore, when we add to it, it is ready to be displayed.

Let's create an Empty Activity...