Book Image

Android Programming with Kotlin for Beginners

By : John Horton
5 (1)
Book Image

Android Programming with Kotlin for Beginners

5 (1)
By: John Horton

Overview of this book

Android is the most popular mobile operating system in the world and Kotlin has been declared by Google as a first-class programming language to build Android apps. With the imminent arrival of the most anticipated Android update, Android 10 (Q), this book gets you started building apps compatible with the latest version of Android. It adopts a project-style approach, where we focus on teaching the fundamentals of Android app development and the essentials of Kotlin by building three real-world apps and more than a dozen mini-apps. The book begins by giving you a strong grasp of how Kotlin and Android work together before gradually moving onto exploring the various Android APIs for building stunning apps for Android with ease. You will learn to make your apps more presentable using different layouts. You will dive deep into Kotlin programming concepts such as variables, functions, data structures, Object-Oriented code, and how to connect your Kotlin code to the UI. You will learn to add multilingual text so that your app is accessible to millions of more potential users. You will learn how animation, graphics, and sound effects work and are implemented in your Android app. By the end of the book, you will have sound knowledge about significant Kotlin programming concepts and start building your own fully featured Android apps.
Table of Contents (33 chapters)
Android Programming with Kotlin for Beginners
Contributors
Preface
Index

Ranges


In order to continue our discussion on loops, it is necessary to briefly introduce the topic of ranges. Ranges are intimately connected to the Kotlin topic of arrays, which we will discuss more fully in Chapter 15, Handling Data and Generating Random Numbers. What follows is a quick introduction to ranges to enable us to then go on to cover for loops.

Take a look at the following line of code that uses a range:

val rangeOfNumbers = 1..4 

What is happening is that we are using type inference to create a list of values that contains the values 1, 2, 3, and 4.

We can also explicitly declare and initialize a list, as in the following code:

val rangeOfNumbers = listOf(1, 2, 3, 4, 5, 6, 7, 8, 9, 10)

The preceding code uses the listOf keyword to explicitly create a list containing the numbers 1 through to 10 inclusively.

How these work under the hood will be explored in more depth when we learn about arrays in Chapter 15, Handling Data and Generating Random Numbers. Then, we will see that there...