Book Image

Python 3 Object-Oriented Programming - Third Edition

By : Dusty Phillips
Book Image

Python 3 Object-Oriented Programming - Third Edition

By: Dusty Phillips

Overview of this book

Object-oriented programming (OOP) is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. This third edition of Python 3 Object-Oriented Programming fully explains classes, data encapsulation, and exceptions with an emphasis on when you can use each principle to develop well-designed software. Starting with a detailed analysis of object-oriented programming, you will use the Python programming language to clearly grasp key concepts from the object-oriented paradigm. You will learn how to create maintainable applications by studying higher level design patterns. The book will show you the complexities of string and file manipulation, and how Python distinguishes between binary and textual data. Not one, but two very powerful automated testing systems, unittest and pytest, will be introduced in this book. You'll get a comprehensive introduction to Python's concurrent programming ecosystem. By the end of the book, you will have thoroughly learned object-oriented principles using Python syntax and be able to create robust and reliable programs confidently.
Table of Contents (15 chapters)

Modules and packages

Now we know how to create classes and instantiate objects. You don't need to write too many classes (or non-object-oriented code, for that matter) before you start to lose track of them. For small programs, we can just put all our classes into one file and add a little script at the end of the file to start them interacting. However, as our projects grow, it can become difficult to find the one class that needs to be edited among the many classes we've defined. This is where modules come in. Modules are simply Python files, nothing more. The single file in our small program is a module. Two Python files are two modules. If we have two files in the same folder, we can load a class from one module for use in the other module.

For example, if we are building an e-commerce system, we will likely be storing a lot of data in a database. We can put all...