Book Image

Rust Quick Start Guide

By : Daniel Arbuckle
Book Image

Rust Quick Start Guide

By: Daniel Arbuckle

Overview of this book

Rust is an emerging programming language applicable to areas such as embedded programming, network programming, system programming, and web development. This book will take you from the basics of Rust to a point where your code compiles and does what you intend it to do! This book starts with an introduction to Rust and how to get set for programming, including the rustup and cargo tools for managing a Rust installation and development work?ow. Then you'll learn about the fundamentals of structuring a Rust program, such as functions, mutability, data structures, implementing behavior for types, and many more. You will also learn about concepts that Rust handles differently from most other languages. After understanding the Basics of Rust programming, you will learn about the core ideas, such as variable ownership, scope, lifetime, and borrowing. After these key ideas, you will explore making decisions in Rust based on data types by learning about match and if let expressions. After that, you'll work with different data types in Rust, and learn about memory management and smart pointers.
Table of Contents (10 chapters)

Important Standard Traits

As we've seen already, traits are an important part of the Rust ecosystem. The traits that are built into the Rust standard library affect many things, including even what operators can be used on a particular data value. In this chapter, we're going to review many of these traits, and see how to implement them on our own data types.

In this chapter, we're going to do the following:

  • Look at an assortment of traits defined by the Rust standard library
  • Learn about the meanings and implications of those traits
  • Learn about what traits are applied automatically
  • Learn how to use the derive command to generate trait implementations for select traits
  • Learn how to manually implement the remaining traits