Book Image

Learn Kotlin Programming - Second Edition

By : Stephen Samuel, Stefan Bocutiu
Book Image

Learn Kotlin Programming - Second Edition

By: Stephen Samuel, Stefan Bocutiu

Overview of this book

Kotlin is a general-purpose programming language used for developing cross-platform applications. Complete with a comprehensive introduction and projects covering the full set of Kotlin programming features, this book will take you through the fundamentals of Kotlin and get you up to speed in no time. Learn Kotlin Programming covers the installation, tools, and how to write basic programs in Kotlin. You'll learn how to implement object-oriented programming in Kotlin and easily reuse your program or parts of it. The book explains DSL construction, serialization, null safety aspects, and type parameterization to help you build robust apps. You'll learn how to destructure expressions and write your own. You'll then get to grips with building scalable apps by exploring advanced topics such as testing, concurrency, microservices, coroutines, and Kotlin DSL builders. Furthermore, you'll be introduced to the kotlinx.serialization framework, which is used to persist objects in JSON, Protobuf, and other formats. By the end of this book, you'll be well versed with all the new features in Kotlin and will be able to build robust applications skillfully.
Table of Contents (21 chapters)
Free Chapter
1
Section 1: Fundamental Concepts in Kotlin
5
Section 2: Practical Concepts in Kotlin
15
Section 3: Advanced Concepts in Kotlin

Null Safety, Reflection, and Annotations

The dreaded null pointer exception is a familiar sight to anyone who has been a Java developer for any length of time. It is caused by a failure to handle null references correctly. Avoiding these errors has been the subject of many different ideas in many different programming languages. In this chapter, we'll review Kotlin's approach to null safety. Speaking at QCon, a conference organized by the developer blogging site InfoQ, Tony Hoare, the creator of the null pointer, referred to nulls as his billion-dollar mistake.

There are several different approaches to solving this so-called billion-dollar mistake.

In C, it was common for code that referenced a null pointer to simply crash. Java improved on this by having a NullPointerException that would not crash the JVM but could be handled by a try/catch block; however, the onus...