Book Image

Improving your C# Skills

By : Ovais Mehboob Ahmed Khan, John Callaway, Clayton Hunt, Rod Stephens
Book Image

Improving your C# Skills

By: Ovais Mehboob Ahmed Khan, John Callaway, Clayton Hunt, Rod Stephens

Overview of this book

This Learning Path shows you how to create high performing applications and solve programming challenges using a wide range of C# features. You’ll begin by learning how to identify the bottlenecks in writing programs, highlight common performance pitfalls, and apply strategies to detect and resolve these issues early. You'll also study the importance of micro-services architecture for building fast applications and implementing resiliency and security in .NET Core. Then, you'll study the importance of defining and testing boundaries, abstracting away third-party code, and working with different types of test double, such as spies, mocks, and fakes. In addition to describing programming trade-offs, this Learning Path will also help you build a useful toolkit of techniques, including value caching, statistical analysis, and geometric algorithms. This Learning Path includes content from the following Packt products: • C# 7 and .NET Core 2.0 High Performance by Ovais Mehboob Ahmed Khan • Practical Test-Driven Development using C# 7 by John Callaway, Clayton Hunt • The Modern C# Challenge by Rod Stephens
Table of Contents (26 chapters)
Title Page
Copyright and Credits
About Packt
Contributors
Preface
8
What to Know Before Getting Started
17
Files and Directories
18
Advanced C# and .NET Features
Index

Inheriting code


This chapter is a case study of legacy code that needs (what should be) a minor change. We will quickly find out that the change is not so minor. To begin, let's look at what the legacy application does.

Here is some sample output from a run of this code:

Take a guess: AAAA
---+
Take a guess: BBBA
-+-+
Take a guess: CBCA
++
Take a guess: DBDA
++-+
Take a guess: DBEA
++++
Congratulations you guessed the password in 5 tries.
Press any key to quit.

Looking at the interactions, this program doesn't look that bad. In speaking with the business analyst, the application was explained as a game.

The game

This particular game is called Mastermind and is a code-breaking puzzle. According to the business analyst, the code consists of the letters A through F and contains four of the letters chosen at random. It is the goal of the player to determine the passcode.

The player is given hints along the way. For a correctly placed letter, the player receives a plus symbol. For a correct letter in...