Book Image

MicroPython Cookbook

By : Marwan Alsabbagh
Book Image

MicroPython Cookbook

By: Marwan Alsabbagh

Overview of this book

MicroPython is an open source implementation of Python 3 that runs in embedded environments. With MicroPython, you can write clean and simple Python code to control hardware instead of using complex low-level languages such as C and C++. This book guides you through all the major applications of the MicroPython platform to build and program projects that use microcontrollers. This MicroPython book covers recipes that will help you experiment with the programming environment and hardware programmed in MicroPython. You'll find tips and techniques for building a variety of objects and prototypes that can sense and respond to touch, sound, position, heat, and light. This book will take you through the uses of MicroPython with a variety of popular input devices and sensors. You'll learn techniques to handle time delays and sensor readings, and apply advanced coding techniques to create complex projects. As you advance, you'll deal with Internet of Things (IoT) devices and integration with other online web services. In addition to this, you'll use MicroPython to make music with bananas and create portable multiplayer video games that incorporate sound and light animations into the gameplay. By the end of this book, you'll have mastered the tips and tricks to troubleshoot your development problems and take your MicroPython project to the next level.
Table of Contents (17 chapters)

Interacting with the Filesystem

In this chapter, we will cover a number of recipes, all relating to interacting with the filesystem. The first recipe will touch on how to remount the filesystem on devices that require this before you can modify any files using your Python code.

Then, recipes on listing, removing, and creating files will be covered. Also, more advanced topics, such as calculating disk usage, will be covered. The recipes in this chapter will give you the tools you need to add filesystem interaction to your embedded projects. This can come in handy when you want to log sensor data to a file, or when you want your code to read and load a set of files into a data structure. It can also be helpful when you have to list a set of images to be displayed in your application.

In this chapter, we will be covering the following recipes:

  • Remounting the filesystem
  • Listing files...