Book Image

MicroPython Cookbook

By : Marwan Alsabbagh
Book Image

MicroPython Cookbook

By: Marwan Alsabbagh

Overview of this book

MicroPython is an open source implementation of Python 3 that runs in embedded environments. With MicroPython, you can write clean and simple Python code to control hardware instead of using complex low-level languages such as C and C++. This book guides you through all the major applications of the MicroPython platform to build and program projects that use microcontrollers. This MicroPython book covers recipes that will help you experiment with the programming environment and hardware programmed in MicroPython. You'll find tips and techniques for building a variety of objects and prototypes that can sense and respond to touch, sound, position, heat, and light. This book will take you through the uses of MicroPython with a variety of popular input devices and sensors. You'll learn techniques to handle time delays and sensor readings, and apply advanced coding techniques to create complex projects. As you advance, you'll deal with Internet of Things (IoT) devices and integration with other online web services. In addition to this, you'll use MicroPython to make music with bananas and create portable multiplayer video games that incorporate sound and light animations into the gameplay. By the end of this book, you'll have mastered the tips and tricks to troubleshoot your development problems and take your MicroPython project to the next level.
Table of Contents (17 chapters)

Fruity Tunes

In this chapter, you will learn how to create a musical instrument with Circuit Playground Express and some bananas. We will connect four bananas to the touchpads on the board so that you can play a certain musical sound for each banana you touch. We'll add some visual feedback to the project by lighting up a pixel next to each touchpad each time you make contact with it. This project will show a creative, fun way to bring your capacitive touch projects to life.

By using unexpected objects such as bananas in your projects, you can add a unique twist to your mundane MicroPython projects.

In this chapter, we will be covering the following recipes:

  • Creating a class to react to touch events
  • Creating a function to enable speaker output
  • Creating a function to play audio files
  • Using the NeoPixel object to control pixels
  • Creating a touch handler to play sounds
  • Creating...