Book Image

The Complete Rust Programming Reference Guide

By : Rahul Sharma, Vesa Kaihlavirta, Claus Matzinger
Book Image

The Complete Rust Programming Reference Guide

By: Rahul Sharma, Vesa Kaihlavirta, Claus Matzinger

Overview of this book

Rust is a powerful language with a rare combination of safety, speed, and zero-cost abstractions. This Learning Path is filled with clear and simple explanations of its features along with real-world examples, demonstrating how you can build robust, scalable, and reliable programs. You’ll get started with an introduction to Rust data structures, algorithms, and essential language constructs. Next, you will understand how to store data using linked lists, arrays, stacks, and queues. You’ll also learn to implement sorting and searching algorithms, such as Brute Force algorithms, Greedy algorithms, Dynamic Programming, and Backtracking. As you progress, you’ll pick up on using Rust for systems programming, network programming, and the web. You’ll then move on to discover a variety of techniques, right from writing memory-safe code, to building idiomatic Rust libraries, and even advanced macros. By the end of this Learning Path, you’ll be able to implement Rust for enterprise projects, writing better tests and documentation, designing for performance, and creating idiomatic Rust code. This Learning Path includes content from the following Packt products: • Mastering Rust - Second Edition by Rahul Sharma and Vesa Kaihlavirta • Hands-On Data Structures and Algorithms with Rust by Claus Matzinger
Table of Contents (29 chapters)
Title Page
Copyright
About Packt
Contributors
Preface
Index

Casting and coercion


Casting is a mechanism of downgrading or upgrading a type to some other type. When the casting happens implicitly, it is called coercion. Rust also allows for casting types at various levels. The very obvious candidates are primitive numeric types. You may have the need to cast a u8 type to promote to u64 or to truncate i64 to i32. To perform trivial casts, we use the as keyword, like so:

let a = 34u8;
let b = a as u64;

It's not only primitive types—casting is supported at higher-level types too. We can also cast a reference of a type to its trait object, if it implements that particular trait. So we can do something like the following:

// cast_trait_object.rs

use std::fmt::Display;

fn show_me(item: &Display) {
    println!("{}", item);
}

fn main() {
    let a = "hello".to_string();
    let b = &a;
    show_me(b);
    // let c = b as &Display;
}

 

 

 

 

There are other classes of casting supported by various pointer types:

  • Converting a *mut T to *const T. The other...