Book Image

Python Multimedia

By : Ninad Sathaye
Book Image

Python Multimedia

By: Ninad Sathaye

Overview of this book

Multimedia applications are used by a range of industries to enhance the visual appeal of a product. This book will teach the reader how to perform multimedia processing using Python. This step-by-step guide gives you hands-on experience for developing exciting multimedia applications using Python. This book will help you to build applications for processing images, creating 2D animations and processing audio and video. Writing applications that work with images, videos, and other sensory effects is great. Not every application gets to make full use of audio/visual effects, but a certain amount of multimedia makes any application a lot more appealing. There are numerous multimedia libraries for which Python bindings are available. These libraries enable working with different kinds of media, such as images, audio, video, games, and so on. This book introduces the reader to the most widely used open source libraries through several exciting, real world projects. Popular multimedia frameworks and libraries such as GStreamer,Pyglet, QT Phonon, and Python Imaging library are used to develop various multimedia applications.
Table of Contents (13 chapters)
Python Multimedia Beginner's Guide
Credits
About the Author
About the Reviewers
Preface

Playing music


Given an audio file, one the first things you will do is to play that audio file, isn't it? In GStreamer, what basic elements do we need to play an audio? The essential elements are listed as follows.

  • The first thing we need is to open an audio file for reading

  • Next, we need a decoder to transform the encoded information

  • Then, there needs to be an element to convert the audio format so that it is in a 'playable' format required by an audio device such as speakers

  • Finally, an element that will enable the actual playback of the audio file

How will you play an audio file using the command-line version of GStreamer? One way to execute it using command line is as follows:

$gstlaunch-0.10 filesrc location=/path/to/audio.mp3 ! decodebin ! audioconvert ! autoaudiosink

Note

The autoaudiosink automatically detects the correct audio device on your computer to play the audio. This was tested on a machine with Windows XP and it worked fine. If there is any error playing an audio, check if the...