Book Image

Python Multimedia

By : Ninad Sathaye
Book Image

Python Multimedia

By: Ninad Sathaye

Overview of this book

Multimedia applications are used by a range of industries to enhance the visual appeal of a product. This book will teach the reader how to perform multimedia processing using Python. This step-by-step guide gives you hands-on experience for developing exciting multimedia applications using Python. This book will help you to build applications for processing images, creating 2D animations and processing audio and video. Writing applications that work with images, videos, and other sensory effects is great. Not every application gets to make full use of audio/visual effects, but a certain amount of multimedia makes any application a lot more appealing. There are numerous multimedia libraries for which Python bindings are available. These libraries enable working with different kinds of media, such as images, audio, video, games, and so on. This book introduces the reader to the most widely used open source libraries through several exciting, real world projects. Popular multimedia frameworks and libraries such as GStreamer,Pyglet, QT Phonon, and Python Imaging library are used to develop various multimedia applications.
Table of Contents (13 chapters)
Python Multimedia Beginner's Guide
Credits
About the Author
About the Reviewers
Preface

Summary


This chapter gave us deeper insight into the fundamentals of audio processing using Python and the GStreamer multimedia framework. We used several important components of GStreamer to develop some frequently needed audio processing utilities. The main learning points of the chapter can be summarized as follows:

  • GStreamer installation: We learned how to install GStreamer and the dependent packages on various platforms. This set up a stage for learning audio processing techniques and will also be useful for the next chapters on audio/video processing.

  • A primer on GStreamer: A quick primer on GStreamer helped us understand important elements required for media processing.

  • Use of GStreamer API to develop audio tools: We learned how to use GStremer API for general audio processing. This helped us develop tools such as an Audio player, a file format converter, an MP3 cutter, and audio recorder.

Now that we've learned about basic audio processing using GStreamer, we're ready to add some 'spice...