Now we will create a simple main function in order to test whether everything works as expected.
In this function, we will create our Fridge
, create two items, and add them in the fridge. Then we will iterate over our fridge:
class FridgeManager { private static var fridge : fridgeManager.Fridge; public static function main(): Void { fridge = new fridgeManager.Fridge(); var myDrink = new fridgeManager.Drink(); myDrink.name = "Benjamin's drink"; var myFood = new fridgeManager.Food(); myFood.name = "Benjamin's food"; fridge.addItem(myDrink); fridge.addItem(myFood); //Let's display what's inside the fridge: for(stored in fridge) { trace(stored.name); } } }