Book Image

Cinder Creative Coding Cookbook

Book Image

Cinder Creative Coding Cookbook

Overview of this book

Cinder is one of the most exciting frameworks available for creative coding. It is developed in C++ for increased performance and allows for the fast creation of visually complex, interactive applications."Cinder Creative Coding Cookbook" will show you how to develop interactive and visually dynamic applications using simple-to-follow recipes.You will learn how to use multimedia content, draw generative graphics in 2D and 3D, and animate them in compelling ways. Beginning with creating simple projects with Cinder, you will use multimedia, create animations, and interact with the user.From animation with particles to using video, audio, and images, the reader will gain a broad knowledge of creating applications using Cinder.With recipes that include drawing in 3D, image processing, and sensing and tracking in real-time from camera input, the book will teach you how to develop interesting applications."Cinder Creative Coding Cookbook" will give you the necessary knowledge to start creating projects with Cinder that use animations and advanced visuals.
Table of Contents (19 chapters)
Cinder Creative Coding Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

There's more...


That was just a short example of the possibilities that OSC offers. This simple communication method can be applied even in very complex projects. OSC works great when several devices are working as independent units. But at some point, data coming from them is processed; for example, frames coming from the camera can be processed by the computer vision software and results sent over the network to another machine projecting the visualization. Implementation on top of the UDP protocol gives not only performance, because of the fact that transmitting data is faster than using TCP, but also implementation is much simpler without a connection handshake.

Broadcast

You can send OSC messages to all the hosts on your network by setting a broadcast address as a destination host: 255.255.255.255. For example, in case of subnets, you can use 192.168.1.255 .

Tip

If you have problems with compilation under Mac OS X 10.7 because of a linker error, try to set Inline Methods Hidden to No in...