This chapter goes over how to put the finishing touches on an application by localizing the resources into resource files and properly code-signing the application so that it can be loaded onto a real device. As if that weren't enough, the last section covers the process for becoming a vendor with BlackBerry App World and how to submit an application.
After completing this chapter, you should understand:
How to create a resource bundle in your application
The "magic" gotchas that make resource bundles work
How to get resource strings from within your application so that the proper strings can be displayed
Why code-signing is important
How to install code-signing keys and sign your application
What it takes to get set up as a vendor on BlackBerry App World
How to submit an application
There is still a lot left to be covered but at this point you are more than ready to get out there and start making some applications for yourself! Thanks for taking this journey with me! Now get out there and...