Book Image

BlackBerry Java Application Development

Book Image

BlackBerry Java Application Development

Overview of this book

BlackBerry Smartphone was once the domain of jet-setting business users with power suits. Now you can hardly go anywhere without seeing someone using a BlackBerry to check their messages or make a call. It's this kind of explosive growth that makes the BlackBerry ecosystem a great place to develop and market applications through the BlackBerry App World store—this book shows you how to do just that! This step-by-step guide gives you a hands-on experience of developing innovative Java applications for your BlackBerry. With the help of this book, you will learn to build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs. It explores the powers of Blackberry and helps you develop professional and impressive Java applications. The book teaches how to write rich, interactive, and smart BlackBerry applications in Java. It expects the readers to know Java but not Java Mobile or the BlackBerry APIs. We will learn to build rich, interactive, and smart Java applications for the BlackBerry. The book will cover UI programming, data storage, programming network, and internet API apps. As we move on, we will learn more about the BlackBerry's device features, such as messaging, GPS, multimedia, contacts and calendar, and so on.This book also helps you build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs.
Table of Contents (18 chapters)
BlackBerry Java Application Development
Credits
About the Author
Acknowledgement
About the Reviewers
Preface

Summary


You just completed a couple of iterations of a real BlackBerry application, and it's a pretty good one too! The fact that you can do so little work and make such a good application speaks volumes to how powerful the BlackBerry framework is and how much it provides for you.

Specifically, we covered:

  • We created the project files from scratch and utilized the Eclipse New Java Class dialog to make things a bit easier

  • We created both an Application and a Screen class for the new application

  • The default properties were OK, but even this simple change improves the application tremendously

  • Every application needs an icon in the second iteration; we added one

Now, we did gloss over many things as we sped through the chapter. Many of these will be revisited in later chapters and is just a hint of the depth and power of the development environment.

A couple of those things we glossed over were the screen fields—EditField and LabelField. The next chapter is devoted to going into these field classes...