Book Image

BlackBerry Java Application Development

Book Image

BlackBerry Java Application Development

Overview of this book

BlackBerry Smartphone was once the domain of jet-setting business users with power suits. Now you can hardly go anywhere without seeing someone using a BlackBerry to check their messages or make a call. It's this kind of explosive growth that makes the BlackBerry ecosystem a great place to develop and market applications through the BlackBerry App World store—this book shows you how to do just that! This step-by-step guide gives you a hands-on experience of developing innovative Java applications for your BlackBerry. With the help of this book, you will learn to build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs. It explores the powers of Blackberry and helps you develop professional and impressive Java applications. The book teaches how to write rich, interactive, and smart BlackBerry applications in Java. It expects the readers to know Java but not Java Mobile or the BlackBerry APIs. We will learn to build rich, interactive, and smart Java applications for the BlackBerry. The book will cover UI programming, data storage, programming network, and internet API apps. As we move on, we will learn more about the BlackBerry's device features, such as messaging, GPS, multimedia, contacts and calendar, and so on.This book also helps you build your own applications to illustrate the platform, and the various capabilities that developers can use in their programs.
Table of Contents (18 chapters)
BlackBerry Java Application Development
Credits
About the Author
Acknowledgement
About the Reviewers
Preface

Displaying another screen


Not everything that needs to be done can be done on a single screen. The samples that we've made so far have used only one screen in order to keep things simple, but most applications will need many more. Switching between screens is a very common task and one that the SDK supports using the UI Stack. Each UiApplication has a stack of screens that you can use to manage the transition from one screen to the next. This stack actually places the entire Screen object onto the stack, so when you return from one screen to the previous one, the state of the previous screen has been preserved.

We first encountered the UI Stack in Chapter 4, Creating your First BlackBerry Project while setting up the TipCalcApplication constructor. This constructor does only one thing: makes a call to the pushScreen method that places the first (and only) screen onto the UI Stack. In order to display another screen to the user, all you need to do is to place another Screen object onto the...