Book Image

.NET 4.0 Generics Beginner's Guide

By : Sudipta Mukherjee
Book Image

.NET 4.0 Generics Beginner's Guide

By: Sudipta Mukherjee

Overview of this book

Generics were added as part of .NET Framework 2.0 in November 2005. Although similar to generics in Java, .NET generics do not apply type erasure but every object has unique representation at run-time. There is no performance hit from runtime casts and boxing conversions, which are normally expensive..NET offers type-safe versions of every classical data structure and some hybrid ones. This book will show you everything you need to start writing type-safe applications using generic data structures available in Generics API. You will also see how you can use several collections for each task you perform. This book is full of practical examples, interesting applications, and comparisons between Generics and more traditional approaches. Finally, each container is bench marked on the basis of performance for a given task, so you know which one to use and when. This book first covers the fundamental concepts such as type safety, Generic Methods, and Generic Containers. As the book progresses, you will learn how to join several generic containers to achieve your goals and query them efficiently using Linq. There are short exercises in every chapter to boost your knowledge. The book also teaches you some best practices, and several patterns that are commonly available in generic code. Some important generic algorithm definitions are present in Power Collection (an API created by Wintellect Inc.) that are missing from .NET framework. This book shows you how to use such algorithms seamlessly with other generic containers. The book also discusses C5 collections. Java Programmers will find themselves at home with this API. This is the closest to JCF. Some very interesting problems are solved using generic containers from .NET framework, C5, and PowerCollection Algorithms ñ a clone of Google Set and Gender Genie for example! The author has also created a website (http://www.consulttoday.com/genguide) for the book where you can find many useful tools, code snippets, and, applications, which are not the part of code-download section
Table of Contents (20 chapters)
.NET 4.0 Generics
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
2
Lists
4
LINQ to Objects
Migration Cheat Sheet

How did we figure out whether the game is over or not?


The game will be over if Item2 and Item3 for each Tuple on the board become the same. Because Item2 is the expected value of the tile and Item3 is the current value, if there is no such tile that has a mismatch between Item2 and Item3, then we can conclude that the game is over.

board.Where(tuple => tuple.Item2 != tuple.Item3) returns all those Tuples as an IEnumerable<Tuple<int,int,int>> where Item2 and Item3 are not the same. If the count of such entries is 0 then we can conclude that the game is over.

Have a go hero

Now that you know list-based containers and dictionaries, can you add a recording feature to the number rearrange game. This should enable players to record their moves from the initial board positions. Being able to save and retrieve a saved game would be great. Remember that there can be several players starting from the same board.

Hint: You might want to use this structure to store and replay games for...