Book Image

iPhone User Interface Cookbook

By : Cameron Banga
Book Image

iPhone User Interface Cookbook

By: Cameron Banga

Overview of this book

The incredible growth rates for the iPhone, iPod touch, and iPad have pushed consumers to a new “App” economy, with developers racing to the platform. Mobile touch-centric interfaces vary greatly from traditional computing platforms, and programmers as well as designers must learn to adapt to the new form-factor.The iPhone User Interface Cookbook offers a complete breakdown of standard interface design on the iPhone, iPod touch, and iPad. You will learn the tools behind the trade, how to properly utilize standard interface elements, and custom UI tricks that will help your work stand out on the App Store.The book is designed to be a complete overview of interface design on all iOS platforms, offering insight and an inside look into app design. A variety of topics are covered, starting with an overview of tools for the app interface designer, touching upon popular interface components such as the Tab Bar, and offering suggestions for complex game interfaces. Whether you’re new to the platform or a seasoned developer with numerous applications in the App Store, this book strives to teach everyone simple and easy to implement tips for iOS interface design. Regardless of skill level, the iPhone User Interface Cookbook offers a detailed breakdown of all things interface design.
Table of Contents (18 chapters)
iPhone User Interface Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
PacktLib.PacktPub.com
Preface
The Importance of Direct Manipulation
If you need a stylus, you blew it

Chapter 8. Accessibility, Options, and Limited Opportunity to Help our User

In this chapter, we will cover:

  • Using the 80 percent rule when developing optimal settings

  • Properly supporting copy and paste

  • Supporting undo and redo

  • Configurations in, settings out

  • Cutting features when in doubt

  • Supporting VoiceOver and other accessibility features

Introduction

When we're designing our application, it's extremely easy to fall into a bubble and forget that people other than our development team will use the application. It's an interesting situation, as we're mindfully creating a product for other people to use on their iPhone or iPad, but it's extremely easy to get caught up and forget that our work must be easily understandable by any user.

8

The most overlooked conflict arises when designers don't attempt to make their application fit into operating system wide standards such as copy and paste, undo and redo, and accessibility features such as voiceover. Often designers feel as if their app doesn't...