Book Image

Flash iOS Apps Cookbook

By : Christopher Caleb
Book Image

Flash iOS Apps Cookbook

By: Christopher Caleb

Overview of this book

The latest version of Flash Professional can directly target iOS, allowing Flash developers to write applications that will run natively on Apple's iPhone, iPad, and iPod touch. What's more, with Apple loosening its restrictions on third-party technologies, apps written in Flash can now be sold and distributed within the App Store.Flash iOS Apps Cookbook provides the recipes required to build native iOS apps using your existing knowledge of the Flash platform. Whether you want to create something new or simply convert an existing Flash project, the relevant steps and techniques will be covered, helping you achieve your goal.Learn how to configure and use Flash Professional for iOS development by writing and deploying a simple app to a device. Implement many iOS-specific features such a multi-touch, the virtual keyboard, camera support, screen orientation and the Retina display. Overcome the limitations of mobile development by mastering hardware acceleration and optimization. Whether you're an enthusiast or professional developer, the Flash iOS Apps Cookbook is your toolkit to creating high-quality content for iPhone, iPad and iPod touch.
Table of Contents (21 chapters)
Flash iOS Apps Cookbook
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
Index

Updating dynamic text fields


Rendering text is expensive and can reduce the overall performance of your app. This is particularly noticeable on older devices such as the first and second-generation iPhone and iPod touch where every CPU cycle counts. Minimize the amount of text you update and the frequency with which these updates take place.

Let us look at ways to do this.

Getting ready

An FLA has been provided at chapter7\recipe6\recipe.fla within the book's accompanying code bundle.

You will find two text fields sitting on the stage. The first is static and contains the text Elapsed Time:. The second is dynamic, contains a zero and has an instance name of timerField.

We will write some ActionScript to continuously update the timerField with the number of seconds that have elapsed since the app was launched.

How to do it...

Let us go ahead and do this by performing the following steps:

  1. Create a document class and named it Main.

  2. We will require two member variables. One to store the time the app...