Book Image

Flash Development for Android Cookbook

By : Joseph Labrecque
Book Image

Flash Development for Android Cookbook

By: Joseph Labrecque

Overview of this book

Flash has now arrived to Android — the fastest growing smartphone platform. This offers massive opportunities for Flash developers who want to get into mobile development. At the same time, working on smartphones will introduce new challenges and issues that Flash developers may not be familiar with. The Flash Development for Android Cookbook enables Flash developers to branch out into Android mobile applications through a set of essential, easily demonstrable recipes. It takes you through the entire development workflow: from setting up a local development environment, to developing and testing your application, to compiling for distribution to the ever-growing Android Market. The Flash Development for Android Cookbook starts off with recipes that cover development environment configuration as well as mobile project creation and conversion. It then moves on to exciting topics such as the use of touch and gestures, responding to device movement in 3D space, working with multimedia, and handling application layout. Essential tasks such as tapping into native processes and manipulating the file system are also covered. We then move on to some cool advanced stuff such as Android-specific device permissions, application debugging and optimization techniques, and the packaging and distribution options available on the mobile Android platform. In a nutshell, this cookbook enables you to get quickly up to speed with mobile Android development using the Flash Platform in ways that are meaningful and immediately applicable to the rapidly growing area of mobile application development.
Table of Contents (18 chapters)
Flash Development for Android Cookbook
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface

Defining a blank Flex mobile application


When you create a Flex Mobile Project in Flash Builder, there are a number of default view and layout controls that come along with it, including the ActionBar control and ViewNavigator container. These are very useful controls for many types of projects, but not all will benefit from these extra structures. Sometimes it is better to start with a blank project and build from there.

How to do it…

There are two ways to go about defining a blank Flex Mobile Application.

When creating a New Flex Mobile Project in Flash Builder:

  1. 1. Define your Project Location and click Next.

  2. 2. Now simply choose Blank in the Application Template area and proceed with your project setup:

The second way is to modify an existing Flex Mobile Project to remove certain mobile-related structures:

  1. 1. Your mobile project will initially include the following MXML:

    <?xml version="1.0" encoding="utf-8"?>
    <s:ViewNavigatorApplication xmlns:fx= "http://ns.adobe.com/mxml/2009"
    xmlns...