Book Image

Augmented Reality with Kinect

By : Rui Wang
Book Image

Augmented Reality with Kinect

By: Rui Wang

Overview of this book

Microsoft Kinect changes the notion of user interface design. It differs from most other user input controllers as it enables users to interact with the program without touching the mouse or a trackpad. It utilizes motion sensing technology and all it needs is a real-time cameras, tracked skeletons, and gestures. Augmented Reality with Kinect will help you get into the world of Microsoft Kinect programming with the C/C++ language. The book will cover the installation, image streaming, skeleton and face tracking, multi-touch cursors and gesture emulation. Finally, you will end up with a complete Kinect-based game. Augmented Reality with Kinect will help you get into the world of Kinect programming, with a few interesting recipes and a relatively complete example. The book will introduce the following topics: the installation and initialization of Kinect applications; capturing color and depth images; obtaining skeleton and face tracking data; emulating multi-touch cursors and gestures; and developing a complete game using Kinect features. The book is divided in such a way so as to ensure that each topic is given the right amount of focus. Beginners will start from the first chapter and build up to developing their own applications.
Table of Contents (14 chapters)
Augmented Reality with Kinect
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Common touching gestures


The next step of this chapter is to support some very basic gestures so our cursors can really work in interactive applications, rather than only provide the locations. Before that, we will first introduce common single and multitouch gestures and how they are implemented in this section. Although we are going to finish only two of them (holding and swiping), it is still necessary to have a general understanding here, for the purpose of developing a gesture-based user interface in the future.

Gesture name

Action

Equivalent mouse action

Tap

Press on the surface lightly.

Click a button.

Double tap

Tap twice on the surface.

Double click on a program icon and start it.

Hold

Press on the surface and wait for a while.

Simulates right-clicking on touch screens.

Swipe

Drag on the surface and release quickly.

Pans the scroll bars to view parts of the content.

Drag

Drag slowly on the surface.

Drags an item and drop it somewhere.

Two-finger tap

Click on...