Book Image

Appcelerator Titanium Smartphone App Development Cookbook Second Edition

Book Image

Appcelerator Titanium Smartphone App Development Cookbook Second Edition

Overview of this book

This book will take you through the process of building cross-platform, native UI applications for the mobile from scratch. You will learn how to develop apps, how to use GPS, cameras and photos and how to build socially connected apps. You will also learn how to package them for submission to the App Store and Google Play. This cookbook takes a pragmatic approach to creating applications in JavaScript from putting together basic UIs, to handling events and implementation of third party services such as Twitter, Facebook and Push notifications. The book shows you how to integrate datasources and server APIs, and how to use local databases. The topics covered will guide you to use Appcelerator Studio tools for all the mobile features such as Geolocation, Accelerometer, animation and more. You’ll also learn about Alloy, the Appcelerator MVC framework for rapid app development, and how to transfer data between applications using URLSchemes, enabling other developers to access and launch specific parts of your app. Finally, you will learn how to register developer accounts and publish your very own applications on the App Store and Google Play.
Table of Contents (21 chapters)
Appcelerator Titanium Smartphone App Development Cookbook Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Packaging and testing your module using the test harness


Now it's time to build, package, and test our new module! Before you go ahead with this recipe, make sure that you've built the XCode project and it has been successful. If not, you will need to fix any errors before continuing.

How to do it…

Firstly, we need to compile and build our module. In the iPhone folder (where the XCode project is located), you need to run the build script, so from the terminal, type ./build.py (or python ./build.py).

XCode should start compiling the module within the terminal, and you'll hopefully see a ** BUILD SUCCEEDED ** message if everything goes as planned. At this point, there should be a .zip file in the current folder, called com.packtpub.bitlymodule-iphone-1.0.0.zip for this project.

Your module is built and packaged!

To test it, we need to install the module in a project. Go to your test project (or create a new one) and copy the .zip file to the root of the project. Next, type the following in the...