Book Image

LiveCode Mobile Development Beginner's Guide (2nd Edition)

Book Image

LiveCode Mobile Development Beginner's Guide (2nd Edition)

Overview of this book

Table of Contents (15 chapters)
LiveCode Mobile Development Beginner's Guide Second Edition
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – making a racecar


Take as much time as you would like to create an image of the car. Make it so that it faces right. Then, once it's in the stack, we'll start adding the required functions to its script. A size of about 40 pixels across should be about right. Our sample car is also available on www.PacktPub.com. The following is a close-up image of what we're talking about, as seen in Photoshop:

Yours can be even better than that, if you like! Save it as a 24-bit PNG that has transparency. Ok, start your engines…:

  1. Import the image as a control and place it somewhere in the white area of the ImageDataTests stack. Name it car1.

  2. Duplicate the image as many times as you like (the following script can handle up to 100 cars) and name each one as a sequence, car2, car3, and so on.

  3. Arguably, the correct object-oriented way to proceed would be to place some functions on the images and some in the card or stack script, but for performance reasons, we'll put everything in the stack script...