We've mentioned that we can have multiple sprites acting out their scripts, but now we're going to add a second sprite to the project to illustrate the concept and explore some additional motion blocks and loops.
Add a new sprite by clicking on the Choose new sprite from library option. Then, browse to the Animals category and select Dog1. Click on OK to add the dog to the project.
Ensure Dog1 is selected in the sprite list to ensure we have the scripts area for the dog.
From the Motion palette, drag one of the turn blocks into the scripts area.
Find the repeat block from the Control palette and snap it around the turn block.
Wrap the script in the forever block.
From the Events palette, add the when this sprite clicked block on top of the entire stack...