Book Image

Scratch 2.0 Beginner's Guide: Second Edition

By : Michael Badger
Book Image

Scratch 2.0 Beginner's Guide: Second Edition

By: Michael Badger

Overview of this book

Table of Contents (18 chapters)
Scratch 2.0 Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Specifying memorable names and comments


We haven't focused on naming conventions yet, but we just created a new broadcast message with a unique name. So, I'm going to use this opportunity to introduce the importance of naming things in our projects.

If we look closely at our list of sprites, we see the following names: Sprite1, Sprite2, Sprite3, and Sprite4. The broadcast messages would follow an equally bland naming convention. If we allow this default naming convention to continue, we'll easily lose track of our objects in Scratch.