Book Image

Processing 2: Creative Coding Hotshot

By : Nikolaus Gradwohl
Book Image

Processing 2: Creative Coding Hotshot

By: Nikolaus Gradwohl

Overview of this book

Processing makes it convenient for developers, artists, and designers to create their own projects easily and efficiently. Processing offers you a platform for expressing your ideas and engaging audiences in new ways. This book teaches you everything you need to know to explore new frontiers in animation and interactivity with the help of Processing."Processing 2: Creative Coding Hotshot' will present you with nine exciting projects that will take you beyond the basics and show you how you can make your programs see, hear, and even feel! With these projects, you will also learn how to build your own hardware controllers and integrate devices such as a Kinect senor board in your Processing sketches.Processing is an exciting programming environment for programmers and visual artists alike that makes it easier to create interactive programs.Through nine complete projects, "Processing 2: Creative Coding Hotshot' will help you explore the exciting possibilities that this open source language provides. The topics we will cover range from creating robot - actors performing Shakespeare's "Romeo and Juliet", to generating objects for 3D printing, and you will learn how to run your processing sketches nearly anywhere from a desktop computer to a browser or a mobile device.
Table of Contents (16 chapters)
Processing 2: Creative Coding Hotshot
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Mission Briefing


Our current mission is to create a moon-lander game. The first version of the game will be a Processing sketch running on your computer like the ones we have created in the previous missions. Then, we will use the various Processing modes and make the game run in the browser using the JavaScript mode, and on Android devices using the Android mode.

For each of these modes, we will adjust the game controls to fit the platform if necessary.

Why Is It Awesome?

This project is awesome for two reasons: first, we are writing a game, and this has been on the official list of computer project awesomeness since the invention of computers, and second, we write a game that runs on your computer, your Android-powered mobile device, and in your browser. This allows us to cover nearly every Internet-capable platform that currently exists, from desktop computers and laptops to mobile phones, tablets, and smart TV's. When Java arrived, it made the promise of write once, run everywhere. Processing...