Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Encoding and decoding Go data

Go features a number of alternative encoding types aside from JSON, TOML, and YAML. These are largely meant for transporting data between Go processes with things such as wire protocols and RPC or in cases where some character formats are restricted.

This recipe will explore encoding and decoding gob format and base64. The later chapters will explore protocols such as GRPC.

Getting ready

Refer to the steps given in the Getting ready section of the Converting Data Types and Interface Casting recipe.

How to do it...

These steps cover writing...