Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Catching panics for long running processes

When implementing long running processes, it's possible that certain code paths will result in a panic. This is usually common for things uninitialized maps and pointers, as well as division by zero problems in the case of poorly validated user input.

Having a program crash completely in these cases is frequently much worse than the panic itself, and so it can be helpful to catch and handle panics.

Getting ready

Refer to the Getting ready section of the Handling errors and the Error interface recipe in this chapter.

How to do it...

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