Book Image

Go Cookbook

By : Aaron Torres
Book Image

Go Cookbook

By: Aaron Torres

Overview of this book

Go (a.k.a. Golang) is a statically-typed programming language first developed at Google. It is derived from C with additional features such as garbage collection, type safety, dynamic-typing capabilities, additional built-in types, and a large standard library. This book takes off where basic tutorials on the language leave off. You can immediately put into practice some of the more advanced concepts and libraries offered by the language while avoiding some of the common mistakes for new Go developers. The book covers basic type and error handling. It explores applications that interact with users, such as websites, command-line tools, or via the file system. It demonstrates how to handle advanced topics such as parallelism, distributed systems, and performance tuning. Lastly, it finishes with reactive and serverless programming in Go.
Table of Contents (14 chapters)

Validating input for Go structs and user inputs

Validation for web can be a difficult problem. This recipe will explore using closures to support easy mocking of validation functions and to allow flexibility in the type of validation performed when initializing a controller struct as described by the previous recipe.

We'll perform this validation on a struct, but not explore how to populate the struct. We can assume that the data will be populated by parsing a JSON payload, populating explicitly from the form input, or other methods.

Getting ready

Refer to the steps given in the Getting ready section of the Working with web handlers, requests, and ResponseWriters recipe.

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