Book Image

Learning Firefox OS Application Development

By : Tanay Pant
Book Image

Learning Firefox OS Application Development

By: Tanay Pant

Overview of this book

With broad compatibility, the latest in web technologies, and powerful development tools, Firefox is a great choice for both web developers and end users. Firefox OS’s promotion of HTML5 as a first class citizen opens up the walled gardens of mobile application development for web developers. It is because of this initiative that no special SDKs are required to develop for Firefox OS. This book will help you excel in the art of developing applications for Firefox OS. It sequentially covers knowledge building, skills acquisition, and practical applications. Starting with an introduction to Firefox OS, usage of WebIDE, and then the application structure, this book introduces applications of increasing complexity with each chapter. An application that measures your tapping speed, a geolocation tagging application, and a photo editing and sharing application are the three applications that will be built from scratch. You will learn about topics such as the difference between various types of Firefox OS applications, application manifest files, offline apps, and designing principles for applications. You will also learn to test and submit the applications to the marketplace and finally maintain the repository of the Firefox OS application. By the end, you will be able to develop beautifully designed, fully-fledged, and rigorously tested Firefox OS applications and also share them at the Firefox OS Marketplace.
Table of Contents (17 chapters)
Learning Firefox OS Application Development
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Web activities


Apart from the WebAPIs, there are certain Web Activities which allow our app to communicate with another application to perform certain tasks, such as pick, which is one of the most frequently used mozActivity. It is used to pick images from a gallery or capture fresh ones from a camera. You can write your own code to access the photo from the device storage instead of using pick activity. However, it is generally used to provide a common user experience for app-to-app interactions, and also to provide native hardware access (as in camera). Inter-app task delegation can also be performed using web activities. If you want to send an e-mail, then you would not program the functionality of e-mail using server-side languages, instead, you would use a new web activity to create a new e-mail using the default e-mail application or any third-party application that is installed in the device.

All the actions that these activities perform are chosen by the user. The user has to choose...