Book Image

Learning Firefox OS Application Development

By : Tanay Pant
Book Image

Learning Firefox OS Application Development

By: Tanay Pant

Overview of this book

With broad compatibility, the latest in web technologies, and powerful development tools, Firefox is a great choice for both web developers and end users. Firefox OS’s promotion of HTML5 as a first class citizen opens up the walled gardens of mobile application development for web developers. It is because of this initiative that no special SDKs are required to develop for Firefox OS. This book will help you excel in the art of developing applications for Firefox OS. It sequentially covers knowledge building, skills acquisition, and practical applications. Starting with an introduction to Firefox OS, usage of WebIDE, and then the application structure, this book introduces applications of increasing complexity with each chapter. An application that measures your tapping speed, a geolocation tagging application, and a photo editing and sharing application are the three applications that will be built from scratch. You will learn about topics such as the difference between various types of Firefox OS applications, application manifest files, offline apps, and designing principles for applications. You will also learn to test and submit the applications to the marketplace and finally maintain the repository of the Firefox OS application. By the end, you will be able to develop beautifully designed, fully-fledged, and rigorously tested Firefox OS applications and also share them at the Firefox OS Marketplace.
Table of Contents (17 chapters)
Learning Firefox OS Application Development
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Improving the app's performance


The performance of any application is vital for its success in the market. A user judges the quality of an application from its performance, whether it is the responsiveness, refreshing of frames (framerate), or memory usage (though indirectly perceived) of the app. All are important entities while determining any app's performance. Performance is one of the major factors for the application to compete with other apps of the same genres, and therefore, It needs to be critically tested and maximized.

There are numerous reasons for any app to exhibit a poor performance, some of which are summarized as follows:

  • Non responsive design while using it on multiple platforms and devices

  • The frame rate is not around 60Hz, which is best perceived by human eye

  • Synchronous AJAX calls, mainly in web apps

  • Loading of unnecessary CSS and JS files that are not needed in the first place for a page

  • Extensive use of memory consuming things, such as WebGL, 2D and 3D canvas, and so on...