While the basic UI elements are available, to do anything interesting (such as customizing buttons), a custom renderer has to be created. These are covered fully in Chapter 6, A View to a Kill, which deals with the user experience, as well as other places within the book.
Cross-platform UI Development with Xamarin.Forms
By :
Cross-platform UI Development with Xamarin.Forms
By:
Overview of this book
Table of Contents (22 chapters)
Cross-platform UI Development with Xamarin.Forms
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Let's Get the Party Started
Making It Look Pretty and Logging In
Making Your Application Portable
Data, Generics, and Making Sense of Information
A View to a Kill
Connect Me to Your Other Services
Addressing the Issue
This is the World Calling…
A Portable Settings Class
Xamarin Forms Labs
Social Media into the Mix
Bringing It All Together
Index
Customer Reviews