Book Image

Learning Go Programming

Book Image

Learning Go Programming

Overview of this book

The Go programming language has firmly established itself as a favorite for building complex and scalable system applications. Go offers a direct and practical approach to programming that let programmers write correct and predictable code using concurrency idioms and a full-featured standard library. This is a step-by-step, practical guide full of real world examples to help you get started with Go in no time at all. We start off by understanding the fundamentals of Go, followed by a detailed description of the Go data types, program structures and Maps. After this, you learn how to use Go concurrency idioms to avoid pitfalls and create programs that are exact in expected behavior. Next, you will be familiarized with the tools and libraries that are available in Go for writing and exercising tests, benchmarking, and code coverage. Finally, you will be able to utilize some of the most important features of GO such as, Network Programming and OS integration to build efficient applications. All the concepts are explained in a crisp and concise manner and by the end of this book; you would be able to create highly efficient programs that you can deploy over cloud.
Table of Contents (18 chapters)
Learning Go Programming
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

IO with readers and writers


Similar to other languages, such as Java, Go models data input and output as a stream that flows from sources to targets. Data resources, such as files, networked connections, or even some in-memory objects, can be modeled as streams of bytes from which data can be read or written to, as illustrated in the following figure:

The stream of data is represented as a slice of bytes ([]byte) that can be accessed for reading or writing. As we will explore in this chapter, the io package makes available the io.Reader interface to implement code that reads and transfers data from a source into a stream of bytes. Conversely, the io.Writer interface lets implementers create code that reads data from a provided stream of bytes and writes it as output to a target resource. Both interfaces are used extensively in Go as a standard idiom to express IO operations. This makes it possible to interchange readers and writers of different implementations and contexts with predictable...