Book Image

Xamarin Mobile Development for Android Cookbook

By : Matthew Leibowitz
Book Image

Xamarin Mobile Development for Android Cookbook

By: Matthew Leibowitz

Overview of this book

Xamarin is used by developers to write native iOS, Android, and Windows apps with native user interfaces and share code across multiple platforms not just on mobile devices, but on Windows, Mac OS X, and Linux. Developing apps with Xamarin.Android allows you to use and re-use your code and your skills on different platforms, making you more productive in any development. Although it’s not a write-once-run-anywhere framework, Xamarin provides native platform integration and optimizations. There is no middleware; Xamarin.Android talks directly to the system, taking your C# and F# code directly to the low levels. This book will provide you with the necessary knowledge and skills to be part of the mobile development era using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete application development cycle. Starting with installing the necessary tools, you will be guided on everything you need to develop an application ready to be deployed. You will learn the best practices for interacting with the device hardware, such as GPS, NFC, and Bluetooth. Furthermore, you will be able to manage multimedia resources such as photos and videos captured with the device camera, and so much more! By the end of this book, you will be able to create Android apps as a result of learning and implementing pro-level practices, techniques, and solutions. This book will ascertain a seamless and successful app building experience.
Table of Contents (20 chapters)
Xamarin Mobile Development for Android Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Integrating in-app billing


When Google Play is set up to handle in-app billing, the app must first connect to the Google Play service before it can request product details and make purchases.

Getting ready

Before the app can connect to Google Play, we need to create an app listing on the Google Play Developer Console (http://play.google.com/apps/publish).

How to do it...

Our first requirement before adding in-app billing to our app is the app's public key from Google Play:

  1. We need to copy the Base64-encoded public key from the console under the app's Services & APIs section:

    The public app license key

  2. Then, we paste that key into our app. For testing purposes, we can just store it in a field, but we should always obfuscate this key:

    private const string PublicKey = "<app-license-key>";

Next, we will integrate the in-app billing library into our app:

  1. To integrate the in-app billing library into our app, we first install the Xamarin.InAppBilling Component from the Xamarin Component Store.

  2. Then...