Book Image

C# 6 and .NET Core 1.0: Modern Cross-Platform Development

Book Image

C# 6 and .NET Core 1.0: Modern Cross-Platform Development

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (25 chapters)
C# 6 and .NET Core 1.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Encoding text


Text characters can be represented in different ways. For example, the Western alphabet can be encoded using Morse code, into a series of dots and dashes for transmission over a telegraph line.

In a similar way, text inside a computer is stored as bits; ones and zeros. .NET uses a standard called Unicode to encode text internally. Sometimes, you will need to move text outside .NET for use by systems that do not use Unicode or use a variation of Unicode. The following table shows some alternative encodings:

Encoding

Description

ASCII

Encodes a limited range of characters using the lower seven bits of a byte

UTF-8

Represents each Unicode code point as a sequence of one to four bytes

UTF-16

Represents each Unicode code point as a sequence of one or two 16-bit integers

ANSI/ISO encodings

Provides support for a variety of code pages that are used to support a specific language or group of languages

Encoding strings as byte arrays

Add a new console application project named...