Book Image

C# 6 and .NET Core 1.0

Book Image

C# 6 and .NET Core 1.0

Overview of this book

With the release of .NET Core 1.0, you can now create applications for Mac OS X and Linux, as well as Windows, using the development tools you know and love. C# 6 and .NET Core 1.0 has been divided into three high-impact sections to help start putting these new features to work. First, we'll run you through the basics of C#, as well as object-orient programming, before taking a quick tour through the latest features of C# 6 such as string interpolation for easier variable value output, exception filtering, and how to perform static class imports. We'll also cover both the full-feature, mature .NET Framework and the new, cross-platform .NET Core. After quickly taking you through C# and how .NET works, we'll dive into the internals of the .NET class libraries, covering topics such as performance, monitoring, debugging, internationalization, serialization, and encryption. We'll look at Entity Framework Core 1.0 and how to develop Code-First entity data models, as well as how to use LINQ to query and manipulate that data. The final section will demonstrate the major types of applications that you can build and deploy cross-device and cross-platform. In this section, we'll cover Universal Windows Platform (UWP) apps, web applications, and web services. Lastly, we'll help you build a complete application that can be hosted on all of today's most popular platforms, including Linux and Docker. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET Core.
Table of Contents (25 chapters)
C# 6 and .NET Core 1.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Data binding


When building graphical user interfaces, you will often want to bind a property of one control to another or to some data.

Binding to elements

In the MainWindow.xaml file, add the following elements after the Button element, inside the horizontal StackPanel:

<Slider Value="50" Maximum="100" Minimum="0" Width="200" Name="slider"/>
<TextBlock Text="{Binding ElementName=slider, Path=Value}" VerticalAlignment="Center" Margin="10"/>

Redeploy and then run the app. Click and drag the slider, and notice that the text block always shows the current value of the slider:

Under the horizontal stack panel, add these statements:

<Rectangle Height="100" Width="100" Fill="Red">
    <Rectangle.RenderTransform>
        <RotateTransform Angle="{Binding ElementName=sliderRotation, Path=Value}" />
    </Rectangle.RenderTransform>
</Rectangle>
<TextBlock>Use the slider to rotate the square:</TextBlock>
<Slider Value="0" Minimum="0" Maximum="360"...