Book Image

Android Studio Cookbook

By : Mike van Drongelen
Book Image

Android Studio Cookbook

By: Mike van Drongelen

Overview of this book

This book starts with an introduction of Android Studio and why you should use this IDE rather than Eclipse. Moving ahead, it teaches you to build a simple app that requires no backend setup but uses Google Cloud or Parse instead. After that, you will learn how to create an Android app that can send and receive text and images using Google Cloud or Parse as a backend. It explains the concepts of Material design and how to apply them to an Android app. Also, it shows you how to build an app that runs on an Android wear device. Later, it explains how to build an app that takes advantage of the latest Android SDK while still supporting older Android versions. It also demonstrates how the performance of an app can be improved and how memory management tools that come with the Android Studio IDE can help you achieve this. By the end of the book, you will be able to develop high quality apps with a minimum amount of effort using the Android Studio IDE.
Table of Contents (17 chapters)
Android Studio Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Content providers


Building a content provider is a really smart thing to do. The content provider API comes with an interesting feature that allows applications to observe changes in a data set.

Content providers connect data in one process with code running in another process, even between two completely different applications if you want. If you ever wrote code to pick an image from the Gallery app, you may have experienced this behavior. Some component manipulates the persistent dataset that other components depend upon. A content provider can use many different ways to store data, which can be stored in a database, in files, or even over a network.

Datasets are identified by unique URIs, so it is possible to ask for notifications if a certain URI is changed. Here is where the observer pattern comes in.

The observer pattern is a common software design pattern in which an object (the subject) has one or more dependents (the observers, also known as the listeners) that will automatically be...