Book Image

Delphi Cookbook - Second Edition

By : Daniele Teti
Book Image

Delphi Cookbook - Second Edition

By: Daniele Teti

Overview of this book

Delphi is a cross-platform Integrated Development Environment (IDE) that supports rapid application development for Microsoft Windows, Apple Mac OS X, Google Android, and Apple iOS. It helps you to concentrate on the real business and save yourself the pain of wandering amid GUI widget details, or having to tackle inter-platform incompatibilities. It also has a wide range of drag-and-drop controls, helping you code your business logic into your business model, and it compiles natively for desktop and mobile platforms. This book will teach you how to design and develop applications, deploy them on the cloud platform, and distribute them within an organization via Google Play and other similar platforms. You will begin with the basics of Delphi and get acquainted with JSON format strings, XSLT transformations, unicode encodings and various types of streams. We then move on to more advanced topics such as developing higher-order functions and using enumerators and RTTI. You will get an understanding of how Delphi RTL functions and how to use FireMonkey in a VCL application. We will then cover topics such as multithreading, using the parallel programming library and putting Delphi on a server. We will also take a look at the new feature of WebBroker Apache modules and then ride the mobile revolution with FireMonkey. By the end of the book, you will be able to develop and deploy cross-platform applications using Delphi .
Table of Contents (15 chapters)
Delphi Cookbook Second Edition
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Decouple your code using a cross-platform publish/subscribe mechanism


The publish/subscribe pattern, also known as Observer, is a very popular design pattern. It comes under a lot of different names, but the final scope is always the same: alert someone when something interesting happens to it. In this recipe, we'll see some utilization of the TMessageManager class, the publish/subscribe mechanism implemented in the System.Messaging.pas unit.

Getting ready…

What exactly does the cross-platform TMessageManager class do? Put simply, it allows you to listen for events and assign actions to run when those events occur. Just like in VCL or FireMonkey, you know about mouse and keyboard events that occur on certain user interactions. These are very similar, except that we can emit events (or send messages) on our own, when we want to, and not necessarily based on user interaction or other mechanisms inside other components. The TMessageManager is based on the publish/subscribe model, because we can...