In this chapter, we covered in detail how to get started with HealthKit. We explained the idea of the HealthKit framework, and how to deal with sensitive data. We mentioned the HealthKit limitations, and its availability in the iOS devices. We saw how the users' data is protected in the Health app, and any app that needs to access or share any data type will need permission from user. The user can enable or disable this permission anytime from the Health app. We also learned how to read and share the data to the Health store, and how to deal with units. In the next chapter, we will give a good introduction, and the basic information that is needed to get started with Metal. Metal is a new framework for the GPU-accelerated 3D graphics in iOS.
Application Development with Swift
By :
Application Development with Swift
By:
Overview of this book
Table of Contents (14 chapters)
Application Development with Swift
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
Hello Swift
Advanced Swift
Introduction to HealthKit
Introduction to Metal
Introduction to WatchKit
Swift App Extensions
Index
Customer Reviews