Book Image

Mastering Android NDK

Book Image

Mastering Android NDK

Overview of this book

Android NDK is used for multimedia applications that require direct access to system resources. NDK is also the key for portability, which in turn allows a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. This is a hands-on guide to extending your game development skills with Android NDK. The book takes you through many clear, step-by-step example applications to help you further explore the features of Android NDK and some popular C++ libraries and boost your productivity by debugging the development process. Through the course of this book, you will learn how to write portable multi-threaded native code, use HTTP networking in C++, play audio files, use OpenGL ES 3, and render high-quality text. Each chapter aims to take you one step closer to building your application. By the end of this book, you will be able to create an engaging, complete gaming application.
Table of Contents (17 chapters)
Mastering Android NDK
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

In-memory files


The following implementation of the iRawFile interface encapsulates access to untyped memory blocks as file access. We will use this class to access uncompressed data in archives.

class clMemRawFile: public iRawFile
{
public:

The parameterized constructor initializes the pointer to a data buffer and its size:

  clMemRawFile( const uint8_t* BufPtr, size_t BufSize, bool OwnsBuffer )
  : FOwnsBuffer( OwnsBuffer )
  , FBuffer( BufPtr )
  , FBufferSize( BufSize )
  {}

The memory mapping is trivial for a memory block, we just return the stored raw pointer:

  virtual const uint8_t* GetFileData() const override
  { return FBuffer; }
  virtual uint64_t GetFileSize() const override
  { return FBufferSize; }
private:
  const uint8_t* FBuffer;
  size_t FBufferSize;
};

We will return to this class once we deal with archive file reading. Now, let's get familiar with one more important concept required to access .apk packages transparently.