Book Image

Scala Design Patterns

By : Ivan Nikolov
Book Image

Scala Design Patterns

By: Ivan Nikolov

Overview of this book

Scala has become increasingly popular in many different IT sectors. The language is exceptionally feature-rich which helps developers write less code and get faster results. Design patterns make developer’s lives easier by helping them write great software that is easy to maintain, runs efficiently and is valuable to the company or people concerned. You will learn about the various features of Scala and be able to apply well-known, industry-proven design patterns in your work. The book starts off by focusing on some of the most interesting features of Scala while using practical real-world examples. We will also cover the popular "Gang of Four" design patterns and show you how to incorporate functional patterns effectively. By the end of this book, you will have enough knowledge and understanding to quickly assess problems and come up with elegant solutions.
Table of Contents (20 chapters)
Scala Design Patterns
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Preface
Index

Abstract types


One of the most common ways to parameterize classes is by using values. This is quite simple, and it is achieved by passing different values for the constructor parameters of a class. In the following example, we can pass different values for the name parameter of the Person class, and this is how we create different instances:

case class Person(name: String)

This way we can create different instances and distinguish them, but this is neither interesting nor rocket science. Going further, we will focus on some more interesting parametrizations that will help us make our code better.

Generics

Generics are another way of parameterizing classes. They are useful when we write a functionality whose application is the same throughout various types, and we can simply defer choosing a concrete type until later. One example every developer should be familiar with is collection classes. List, for example, can store any type of data, and we can have lists of integers, doubles, strings, custom...