Book Image

Android Programming for Beginners

By : John Horton, Paresh Mayani
Book Image

Android Programming for Beginners

By: John Horton, Paresh Mayani

Overview of this book

Android is the most popular OS in the world. There are millions of devices accessing tens of thousands of applications. It is many people's entry point into the world of technology; it is an operating system for everyone. Despite this, the entry-fee to actually make Android applications is usually a computer science degree, or five years’ worth of Java experience. Android Programming for Beginners will be your companion to create Android applications from scratch—whether you’re looking to start your programming career, make an application for work, be reintroduced to mobile development, or are just looking to program for fun. We will introduce you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android API. All examples are created from within Android Studio, the official Android development environment that helps supercharge your application development process. After this crash-course, we’ll dive deeper into Android programming and you’ll learn how to create applications with a professional-standard UI through fragments, make location-aware apps with Google Maps integration, and store your user’s data with SQLite. In addition, you’ll see how to make your apps multilingual, capture images from a device’s camera, and work with graphics, sound, and animations too. By the end of this book, you’ll be ready to start building your own custom applications in Android and Java.
Table of Contents (37 chapters)
Android Programming for Beginners
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Encapsulation and static methods mini app


We have looked at the intricate way that access to variables and their scope is controlled, and it would probably serve us well to look at an example of them in action. These will not so much be practical real-world examples of variable use, but more a demonstration to help understand access modifiers for classes, methods, and variables. This is alongside the different types of variable-like references or primitive and local instances, along with the new concepts of static and final variables and the this keyword. The completed code is in the chapter 9 folder of the download bundle. It is called Access Scope This And Static.

Create a new blank activity project and call it Access Scope This And Static.

Create a new class by right-clicking on the existing MainActivity class in the project explorer and clicking New | Class. Name the new class AlienShip.

Now, we declare our new class and some member variables. Note that numShips is private and static. We...