Book Image

Mastering C# and .NET Framework

Book Image

Mastering C# and .NET Framework

Overview of this book

Mastering C# and .NET Framework will take you in to the depths of C# 6.0/7.0 and .NET 4.6, so you can understand how the platform works when it runs your code, and how you can use this knowledge to write efficient applications. Take full advantage of the new revolution in .NET development, including open source status and cross-platform capability, and get to grips with the architectural changes of CoreCLR. Start with how the CLR executes code, and discover the niche and advanced aspects of C# programming – from delegates and generics, through to asynchronous programming. Run through new forms of type declarations and assignments, source code callers, static using syntax, auto-property initializers, dictionary initializers, null conditional operators, and many others. Then unlock the true potential of the .NET platform. Learn how to write OWASP-compliant applications, how to properly implement design patterns in C#, and how to follow the general SOLID principles and its implementations in C# code. We finish by focusing on tips and tricks that you'll need to get the most from C# and .NET. This book also covers .NET Core 1.1 concepts as per the latest RTM release in the last chapter.
Table of Contents (21 chapters)
Mastering C# and .NET Framework
Credits
About the Author
Acknowledgements
About the Reviewer
www.PacktPub.com
Preface
Index

The TypeScript language


For the last 5 or 6 years, there has been a growing hype around the languages used to build websites and web applications. As you surely know, the reason was mainly related to the proliferation of mobile devices of all types: tablets, phones, IoT devices, and so on.

Parallel to this, back in 2008, a new effort for standardization emerged at the W3C (http://www.w3.org, the entity that takes care of most of the Internet language's specs) in order to update these languages of the Web and make them more suitable for this decade's needs. Announcements like the elimination of Flash components (or Silverlight, for that matter) on platforms such as MacOS or iOS only fostered these attempts.

For the first time in many years, a bunch of companies invested in the creation of this new Open Web that would be capable of holding any kind of content in a flexible, adaptable, easy-to-use, and responsive way.

All these efforts came to an end in 2015, with the final recommendation of HTML5...