Book Image

Android Application Development Cookbook - Second Edition

By : Kyle Mew
Book Image

Android Application Development Cookbook - Second Edition

By: Kyle Mew

Overview of this book

The Android OS has the largest installation base of any operating system in the world; there has never been a better time to learn Android development to write your own applications, or to make your own contributions to the open source community! This “cookbook” will make it easy for you to jump to a topic of interest and get what you need to implement the feature in your own application. If you are new to Android and learn best by “doing,” then this book will provide many topics of interest. Starting with the basics of Android development, we move on to more advanced concepts, and we’ll guide you through common tasks developers struggle to solve. The first few chapters cover the basics including Activities, Layouts, Widgets, and the Menu. From there, we cover fragments and data storage (including SQLite), device sensors, the camera, and GPS. Then we move on more advanced topics such as graphics and animation (including OpenGL), multi-threading with AsyncTask, and Internet functionality with Volley. We’ll also demonstrate Google Maps and Google Cloud Messaging (also known as Push Notifications) using the Google API Library. Finally, we’ll take a look at several online services designed especially for Android development. Take your application big-time with full Internet web services without having to become a server admin by leveraging the power of Backend as a Service (BaaS) providers.
Table of Contents (23 chapters)
Android Application Development Cookbook Second Edition
Credits
Disclaimer
About the Authors
About the Reviewer
www.PacktPub.com
Preface
Index

Canceling a Volley request


In the previous recipe, we demonstrated how to add a request to the Volley queue. What happens if you no longer need the response? This could happen if the user is scrolling through a ListView and you're updating the ListItems by fetching information from the Web. It would be wasteful of bandwidth, power, and CPU cycles to allow the requests to complete knowing you are just going to discard the response.

If you were using the HTTPURLConnection library, you would need to track all requests and cancel them manually. This recipe will show you how easy it is to cancel the request in Volley.

Getting ready

If you have not already completed the previous recipe, Getting started with Volley for Internet requests, you will need to follow steps 1-5 to add the Volley module to your application.

Create a new project in Android Studio and call it CancelVolleyRequest. Use the default Phone & Tablet option and select Empty Activity when prompted for Activity Type.

How to do it...